MCA Australia presents Ultra Unreal New myths for new worlds

MCA Australia presents Ultra Unreal  New myths for new worlds

New myths for new worlds

[Sydney, 22 July 2022], Ultra Unreal opens today at the Museum of Contemporary Art Australia (MCA) from 22 July to 2 October 2022. 

Ultra Unreal at the Museum of Contemporary Art Australia (MCA) features the works of six artists and collectives whose worldbuilding practices are connected to nightlife ecosystems across the globe. Club Ate (Sydney), Korakrit Arunanondchai and Alex Gvojic (Bangkok & New York), Lawrence Lek (London), Lu Yang (Shanghai), and Saeborg (Tokyo) create worlds that blend myth and reality, simulating more-than-human futures, evolving belief systems and fluid frameworks of being.

Curated by MCA Australia Curator Anna Davis, the Ultra Unreal exhibition reflects on the relevance of mythmaking today and its role in navigating complex realities and creating new worlds. Drawing inspiration from Ning Ken’s theory of the ultra-unreal, it examines how mythologies can be used to reveal hidden histories and reorientate visions of the future.

Influences from religion, neuroscience, ecology, artificial intelligence, myth, gaming, and queer club cultures collide in this multi-sensory exhibition that ricochets between a dizzying array of stimuli. The fantastical worlds created by these artists in Ultra Unreal are grounded in personal experience and politics. Populated by hybrid creatures and genderfluid beings, their worlds are spread across physical and virtual spaces at the MCA.

MCA Curator Anna Davis says, “The artists and collectives in Ultra Unreal ask questions about belief and technology, empathy and consciousness. In our complex present, thinking critically about the worlds we want to create and inhabit is more important than ever before.”

Works by Saeborg and Club Ate have emerged from the politics of the dancefloor. Drawing on the vitalities and histories of underground and LGBTQIA+ club communities and pulsing with late-night energy, their practices have been influenced by dance and club culture. Works by Arunanondchai and GvojicLek, and Lu explore concepts of Sinofuturism, gender, reincarnation, animism, empathy and non-human consciousness.

Ultra Unreal will open with a weekend of artists’ events. On Friday 22 July, there will be a club-inspired night of performances, music, and screenings throughout the Museum. Tokyo-based artist Saeborg will present two extraordinary 30-minute performances of Slaughterhouse   with inflatable characters.  Bookings are essential. On Saturday 23 July the MCA will present an exclusive artist talk screening at 1pm with Lawrence Lek and Curator Anna Davis, followed at  2pm with Pootopiaan inflatable dung beetle performance by Saeborg.

Exhibition highlights include:

Club Ate’s new video, sound and textile installation Ang Idol Ko / You are My Idol (2022) draws on Filipinx mythologies and club cultures to evoke queer, trans and animist idols for today. The installation combines ancestral figures from the Buwaya (crocodile) and Kinnari (bird) mythologies, and draws on historical accounts of the Babaylan; queer and trans shamans in the Philippines who act as intermediaries between visible and invisible worlds.

The brightly coloured rural world in Saeborg‘s installation Slaughterhouse (2021-22) masks a darker commentary on gender roles and stereotypes in Japan. Using the role of livestock as an analogy for society’s treatment and expectations of women, Saeborg aims to highlight issues of gender-based power and control in human and nonhuman lives. Slaughterhouse  began as a series of costumes and performances for the Tokyo nightclub Department H.

Lu Yang creates virtual environments to contemplate the nature of consciousness, suffering, death, and rebirth. ‘I imagine my worlds to be open-ended, non-binary and multi-dimensional’ says Lu, whose digital worlds are populated with genderless avatars. Lu has been working on his latest avatar DOKU for several years. In this new series of works, DOKU appears in six different environments, each representing one of the six realms of rebirth and existence in Buddhist cosmology.
Exhibited for the first time in Australia, No history in a room filled with people with funny names 5 (2018) is from a series of works Korakrit Arunanondchai has been developing for the past decade. This fifth episode examines unseen forces shaping our reality, and relationships between humans and more-than-human beings in the context of contemporary Thai mythology’. Made in collaboration with Alex Gvojic, the immersive installation features Tosh Basco as the Naga, a recurring character inspired by a mythical serpent and anarchic spirit that can take human form.
Named after a fictional drug for forgetting sorrow in ancient Greek mythology, Lawrence Lek’s series Nepenthe explores connections between memory, virtual worlds, and environments geared towards healing. Nepenthe AR is a new augmented reality (AR) project commissioned by the MCA Australia that invites visitors to discover a series of restorative worlds on each level of the Museum. Nepenthe AR was inspired by the phenomenon known as the ‘doorway effect’; when people forget why they have walked into a room as they enter it.
The exhibition will offer daily screenings of video works by artists Lu Yang, Lawrence Lek, and Saeborg in the Level 2 Veolia Lecture Theatre. Running from Tuesday–Sunday, at 10.30am, 12.30pm and 2.30pm . Session length: 1 hour 40 minutes.

The screening order includes:
Lu Yang, Delusional Mandala, 2015, single-channel digital animation, HD, colour, sound, 16:27 minutes
Lu Yang, DOKU – Documentary, 2020, single-channel video, HD, colour, sound, 2:40 minute
Lu Yang, DOKU – Facial Capture, 2020, single-channel video, HD, colour, sound, 3:02 minutes
Lawrencee LekSinofuturism (1839–2046 AD), 2016, single-channel video, HD, colour, stereo sound, 60 minutes
Saeborg, Pigpen Movie, 2016, single-channel video, HD, colour, sound, 18:09 minutes

Ultra Unreal is on display at the Museum of Contemporary Art Australia, MCA Level 1 Galleries from Friday 22 July 2022 until Sunday 2 October 2022. Free entry.

About the Artists:
CLUB ATE

Inspired by their Filipinx heritage and shared connection to Sydney’s queer performance and nightclub scene, Sydney-based artists Bhenji Ra and Justin Shoulder formed Club Ate in 2014 to collapse boundaries between “art, club, community, dance, and politics”. The Club Ate collective is building a fictional universe that expands on Filipino mythology to create new narratives of motherhood and sisterhood. Working across video, performance, sculpture, costume, installation, and club events, they invoke ancestral beings and landscapes to ask the question “In the face of an uncertain future, how do we, as queer communities of colour, cultivate hope and create possibility?”

KORAKRIT ARUNANONDCHAI AND ALEX GVOJIC 

Korakrit Arunanondchai’s art practice interweaves performance, painting, video, sculpture, and installation to create an expanding cosmology that he has been building for more than ten years. Based in storytelling and ritual, his work explores the interconnectedness of things, remixing personal, spiritual, and historical tales to imagine new relationships between beings and knowledge systems across time. His sprawling video epic Painting with history in a room filled with people with funny names (2012–) now in its fifth iteration, is made from a growing archive of materials the artist revisits for each new chapter. Arunanondchai has several long-term collaborators on these projects including artist and cinematographer Alex Gvojic, and performer Tosh Basco, who appears as the Naga, a recurring character inspired by a mythological serpent that can take human form.

LAWRENCE LEK 

London-based artist and musician, Lawrence Lek draws on his background in architecture, using gaming software and computer-generated imagery (CGI) to create artificial worlds. Lek’s worlds are populated with dreamers—from sentient weather satellites that dream of being artists, to fading AI popstars that dream of being famous again, all of them searching for autonomy, meaning and connection in a future dominated by data and the algorithmic analysis of human behaviour. Lek is currently developing a Sinofuturist cinematic universe, a series of films, installations, games, and soundtracks that explore tales of geopolitics and technology, and “the strange and turbulent beauty of the world to come”.

LU YANG 

Shanghai-based artist Lu Yang has an ongoing fascination with mind-bending technologies and the neuro-physiological basis of consciousness. He has collaborated with scientists, psychologists, music producers, designers, robotics companies and pop stars to create his kaleidoscopic work, which incorporates a growing range of media including 3D-animations, games, dance, motion capture, fashion, performance, painting and sprawling installations of printed murals and LED displays. Merging Buddhist thought and iconography, pop culture, neuroscience and biology in his work, Lu tackles questions of life, death and rebirth, asking viewers to contemplate whether consciousness can be manufactured and sustained beyond the life of the individual. His DOKU series is named after the phrase Dokusho Dokushi meaning “we are born alone, and we die alone”, and features a digital reincarnation of Lu Yang in a parallel universe.

SAEBORG 

Tokyo-based artist Saeborg describes themselves as “an imperfect cyborg – half human, half toy”. Their work emerged out of the queer club scene in Tokyo, each piece beginning as a costume for Department H, a nightclub and fetish party that has been running in the city since the early 1990s. Saeborg creates inflatable worlds of latex, nightmarish and cute configurations that are stages for large toy-like creatures to perform mythical fables of life and death. Saeborg’s aim in making these works, is “to transcend gender” and to move beyond the restrictions of human bodies to escape strict gender roles in Japanese culture. Using livestock and insects as analogies for society’s expectations and treatment of women, Saeborg creates worlds that are inhabited by creatures that “humans consider the basest of our ecosystem”.

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